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GACO is an interactive audio-focused conference based in Oslo, Norway, which caters to not only Sound Designers and Composers, but to Studios and Developers that wish to work with audio professionals. Our first edition was in 2021 and it was a big success, bringing attention to the industry and to its professionals.
What will make GACO 2022 different is that we will host the GACO Awards, the first Game & Interactive Media Audio Awards Show in Norway. It will happen in the end of the second day of the conference, to award the most distinct professionals in the industry.
PRESENTED BY
SPONSORED BY
ALSO WITH SUPPORT FROM
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Nicki Rapp
Voice Over Actress
Voice Acting in an Open World
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Oliver Getz
Audio Producer
Nordic Scoring AS
Generating SFX with Machine Learning
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Leonard Paul
Director
School of Video Game Audio
Game Audio Visual Scripting
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Sara Maria Skarpaas
Sync Licensing & Brand Partnerships
Sony Music Norway
For the second year, Sara will be leading our conference as our Master of Ceremonies and we are very excited.
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Alexander Espeseth
Academic & Composer
Høyskolen Kristiania
The Future of Accessibility in Games through Music
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Erin Holmes
Sound Designer
Survios
Prioritizing Fullfillment in an Industry of Crunch
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Xiao'an Li
Composer & Director of Business Development
Li & Ortega Pte Ltd.
Short-term Altruism, Long-term Self-Interest
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Yones Branes
Product Manager
Sony Music Norway
Working in the Music Industry and with a passion for games, Yones will join Sara on stage as her Co-Host for GACO Awards this year.
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Louis Godart
Composer & Musician
The Soundtrack to Pharaoh: a New Era - walking on eggshells with iron boots
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Maria Jose Felix Vega
Composer & Sound Designer
Game Audio Latam
Game Audio in Latin-America: Past, Present, Future
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Christine Hals
Composer
From Film to Game Scoring: a Musical Journey
Announced Guests